Hi! I'm Jakob Free. I'm a writer and game designer based in New York City.
I’ve been designing and shipping games since 2017. I’ve filled many roles over the course of that time, including: Level Designer, Design Lead, Team Lead, Testing Lead, Producer, and in a few rare cases, Solo Dev. You can play a bunch of my games on my itch.io page. You can also check out the progress on my latest project—a ARPG roguelite—on my YouTube channel.
I have a broad range of influences and interests, but my skills are best applied toward the design of systemic gameplay, immersion, progression, novel level/environmental design, and narrative. I am adept at documentation, diagrammatic expression, and clear communication.
I’m a huge fan of collaboration, user testing, and perhaps most importantly, shipping games!
I am the writer and co-creator of Cities of Magick, a fantasy comic book series published by Scout Comics. My one-shot comic, The Number Game, was featured in the New World Anthology. You can check out some of my other comics work here.
Additionally, I have written for Paste Magazine, ComicBook.com (as Daniel J. Seltzer), Quidd, and Image+ Magazine.
I recently graduated from DePaul University’s Game Design MFA program, which means a few things: I’m open for work, I’m wondering if I am either too young or too old to start writing my memoir, and finally, I’m trying to decide which corporation to ally with in the impending Climate Wars.
Reach out to me at jakobfree@gmail.com or follow me on twitter: @jakob_free. You can also sign up for my mailing list here!